Play my latest showreels

2024 Updated Demo Reel

Environment Artist Showreel 

Brandon Volpe's Environment Art Demo Reel shows environments and 3D models using skills and techniques from his 14+ year knowledge in the 3D realm.

VIDEO TUTORIALS

Take full advantage of my website and view my best tututrials over the internet on my website. Your begining of 3d modeling and buildings in game starts here. Save the bookmark and save the delight when you see just how easy it is to create stunning buildings in games with little effort.

VIDEO TUTORIALS

Take full advantage of my website and view my best tututrials over the internet on my website. Your begining of 3d modeling and buildings in game starts here. Save the bookmark and save the delight when you see just how easy it is to create stunning buildings in games with little effort.

The Fox Theatre in Detroit, MI in Unreal

Texturing and Modeling a Next Gen Building of the classic Fox Theater in Detroit Michigan in Maya, Marmoset, and The Unreal Engine using the Quixel Suite and Photoshop.

Built in the downtown of Detroit, the Fox Theater is part of the Little Creasers Red Wing Family and is a great music theater.  That's why it was one of my best choices for buildings in Detroit to re create in 3D space.  It's recognizable too, everyone knows the area and it's almost as Detroit as anything in Detroit. I only wish I would have done it sooner and made a pizza party when I finished it.  If there is anything I can do to show my love for Detroit, it is this Fox Theatre.

Modeling and Texturing a Next-gen Building for Games in 3ds Max

Modeling and Texturing and a Next Gen Building for Games in 3ds Max in Maya, Marmoset, using the Quixel Suite and Photoshop.

In this unique workflow with modular pieces of a building using 3ds max, quixel, photoshop and marmoset. Throughout these lessons I covered the modeling and texturing of a next-gen building in 3ds max and quixel. Starting by using a reference photo to create a texture sheet and how to use the grid to make the modular pieces. Then I went into modeling and making our physically based shaders, with the normal maps with quixel’s ndo, and adding the lighting and preview of the model and textures in marmoset.

Bring your next project together with my creative art and design services

Environment & 3D Assets

Discover the high quality of my 3D models and services from awsome game assets to 3D motion graphics to graphic design.

3D Environment art creation techniques from concept art.

Collaborations and clients

Released Projects 

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